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What was the big deal? - The Effects of Video Game Violence  
07:34am 02/03/2009
 
 
Dreamlight
 
What was the big deal?

A man leaps from a tall building, streaking through the air so fast that it seems as if he’s flying. His feet graze the concrete that he’s falling alongside of and he begins running, accomplishing a feat considered impossible by most people. He quickly lands from the thirty story fall after pulling off some awe-inspiring acrobatic aerials and causes a large cloud of dust to surround his crouching body. He smirks as he stands, completely unharmed, only to face another obstacle. Hundreds of demonic monsters are now charging at him, fangs bared and claws outstretched. He lets out a scoff and draws a large broadsword that is of such a size that no normal human being could hope to wield it and begins slaying every one of them while twirling the gigantic weapon as if it weighed no more than a feather. Blood splatters the land and shrieks of the monsters fill the air as they fall. It’s only after ending the lives of all of them the man sheathes his sword and move on to the next area.

The scene written above was loosely based on one of the more popular, and more violent, video games called Devil May Cry. The question is, does this scene–disturbing or not–cause the violent tendencies that some of the younger generations display? This topic was the one picked from my bag of choices due to the fact that I was at one point an avid gamer. I may be something of a jerk, but any of my friends will tell you I’m one of the least violent people they know. A couple of years ago I would make jokes to people who were annoying me to “be careful, I play video games,” but as I’ve seen more and more paranoia rise from this subject I wanted to see just how much that statement was true. Interestingly enough, I was thinking that what I would learn was exactly the opposite of the conclusions I had come to. I had thought that video games did increase violence before I researched it. What I came to the conclusion to was pretty simple; Video game censorship should be regulated by parents, not by the government.

If one tries to discover whether a subject is true or not the, most often used source would be research studies, or at least the newspaper articles that cite them. Some of these studies that are against video games are hastily done and are incomplete, and on top of that there have been no studies that have proven that in-game violence leads to real-life violence. This makes me wonder if it’s true that violent games cause violence, or if society is looking for another thing to hold liable for their faults.

Banning violent video games has been largely unsuccessful (Schiesel, par. 1). Apparently the 1st Amendment is the cause behind why we can’t regulate video games via laws, and we as Americans are undecided as to whether it’s something that should be regulated by the government or if it’s something that parents should monitor themselves. One reason those who want to ban these games offer is the theory that games can increase violent tendencies in children. To make the situation a bit more complicated, there is information that supports that theory and information that contradicts it.

In a book titled Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do, many of the myths of video games are dispelled by the authors Cheryl Olson and Lawrence Kutner who are both on the psychiatric faculty at Harvard Medical School. The book is quite in depth and reveals that “Olson and Kutner's findings didn't necessarily lead to blaming the games… [instead,] the kids who are more likely to want to play those games probably have somewhat violent inclinations to begin with” (qtd. in Stevens, screen 1). In this book, a two-year study was done where it was revealed that 51% of the boys who played M-rated video games, the equivalent of an R-rated movie, got into a fight at least once. This is opposed to the 28% of little fighters that played the lower-rated games. Another interesting statistic is that the number of kids under seventeen years old who committed murder decreased 65% between 1993 and 2004 (Kushner, par. 16). With an increase of violent video games Dr. Cheryl Olson argues that “if this was affecting all kids in a bad way, we’d see something,” (Knusher, par. 16). Such results are hard to ignore.

There have been studies with opposite results as well, some of which linked aggression with violent video games. However, there’s no way to allow an actual criminal act to take place in a laboratory so “instead, researchers are left to measure innocuous examples of so-called aggressive behavior… that doesn't remotely resemble criminally violent activity. This has ranged from having subjects punch an inflatable Bozo doll to, more commonly, blast opponents with a loud noise” (Kushner, par. 5). These studies prove not violence, but aggression. The study consisted of thirty-two undergraduate students playing two different video games, one titled Wolfenstein 3D—a video game about shooting Nazi’s—and the other titled Myst—a game focused on puzzle solving without the least bit of violence—both of which were made in the early 1990’s. Participants were each told to play the game for fifteen minutes and then were allowed to send a noise blast which one of the doctors, Dr. Karen Dill, stated was not even harmful. If we’re going to base video games and their link to violence on studies like this then let’s consider a snippet from an article written by Christopher J. Ferguson, an assistant professor in the Department of Behavioral, Applied Sciences, and Criminal Justice at Texas A&M International University, which states “that some media-violence researchers recently published an article suggesting that reading passages from the bible [sic] with violent content increases ‘aggression’ in much the same way that video games supposedly do” (Ferguson, par. 8). So if we’re going to censor video games, the Bible may be the next scapegoat that causes violence.

Facts ignored in most arguments are the published results of studies that state violent games increase performance in some areas of cognition. If people are going to look at only the bad results, results that are usually pieced together by biased researchers, then of course things will look bad. The positive parts just tend to get ignored. Unfortunately there’s no way to stop people from publishing or broadcasting things from a biased view, especially not when it sells. Video games are viewed as violence instigators due to this, but even if we ignore the fact that there are studies proving otherwise, there are ways to avoid giving access of the really violent games to those who are very young. Parents need to look at the video games that they’re buying for their children. Every video game has a rating system on it. The basics are ‘E for Everyone,’ ‘T for Teen,’ and ‘M for Mature.’ These work like movie ratings you see (G/PG/R) etc. For parents who are raising five-year old children and are worried about exposing them to things they feel their children aren’t ready for, chances are those parents won’t take them to an R-rated movie, so they shouldn’t buy them a video game that’s rated ‘M’. These ratings do help and need to be looked at before buying a video game.

Using a rating system is only part of the solution; the children also need to be taught right from wrong. It’s granted that parents aren’t able to monitor children every second of the day. There’s always a chance they’ll to go their friends’ houses and play that violent game. However, if they know that what’s played in the game is not the right thing to do then chances are they’ll be less inclined to do it in real life. When we teach the future generations what right and wrong are to begin with, we won’t have to try to blame violence on things like video games or on the next scapegoat.

When children know in their core that killing someone is wrong, it’s something that they’ll keep with them the rest of their lives. Should we really try to blame the fact that the shooting at Virginia Tech happened because the student, Seung-Hui Cho, played a war game called Counter-Strike? A lawyer named Jack Thompson, one of the people who want to end all production of violent video games, tried to use this as an excuse for why the tragedy occurred. He also claimed that the criminal “trained for his killing spree on the counterstrike[sic] game” (Virginia, par. 3). According to the same source that Thompson got his information from, “there was a lot of evidence that, while Hui was on the computer constantly, he was usually writing, not playing games. The local Virginia Tech Counter-Strike players had never heard of him and he hadn't attended a recent Counter-Strike tournament held on campus” (Virginia, par. 6). Unfortunately people are reading or listening to people like Thompson’s statements and not actually going to the source or they’d find that he is skewing the information as if shoving it through a metaphorical kaleidoscope. If we only could take responsibility for our own actions a lot of these problems would disappear. It seems thoughjust like those that claim temporary insanity during a trialthere are some people will want to place the blame anywhere they can besides themselves.

Even though it’s been shown that violence can actually decrease with the playing of violent video games, there should be an understanding that a toddler more than likely shouldn’t be decapitating his enemies in a game until he’s quite some years older (Kushner, par. 9). If some parents would start instilling stronger morals into their kids, or at least stop using video game systems as a babysitter, it might be surprising at how much society would change. When we stop pointing fingers at objects that we ourselves are the masters of and start looking within we may not like what we see, but ignoring a disease usually won’t make it go away, it’s something that has to be addressed. Though all the worries about this subject are pretty rampant now, I have a feeling that someday our grandchildren will look at this debate over video games the same way my generation looks at the way our grandparents viewed Elvis’s “demonic hips” and think “what was the big deal?”

Works Cited:

Ferguson, Christopher J. "Video Games: the Latest Scapegoat for Violence. " The

Chronicle of Higher Education 22 Jun 2007: B.20. Research Library Core. ProQuest. Yavapai College, Prescott, Arizona. 27 Oct. 2008 <http://www.proquest.com/>

Kushner, David. "Off Target; We shoot holes through studies linking violent games to

aggression. " Electronic Gaming Monthly 1 Aug. 2007: 1. General Interest Module. ProQuest. Yavapai College, Prescott, Arizona. 27 Oct. 2008 <http://www.proquest.com/>

Schiesel, Seth. "Courts Block Laws On Game Violence." New York Times [New York, N.Y.]

21 Aug. 2007, Late Edition (East Coast): E.1. New York Times. ProQuest. Yavapai College, Prescott, Arizona. 27 Oct. 2008 <http://www.proquest.com/>

Stevens, Tim. “Video Games Don’t Cause Violence, Says New Book.”

<http://www.switched.com/2008/05/17/violent-video-games-dont-cause-violence-says- new-book/> 17 May 2008. Accessed 8 November 2008

“Virginia Tech killer had brief brush with Counterstrike.”

 

 

<http://www.theinquirer.net/en/inquirer/news/2007/04/20/virginia-tech-killer-had-brief- brush-with-counterstrike>. 20 April 2007. Accessed 8 November 2008



mood: contemplativecontemplative
 
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Bio Entry: Trip to Washington back in 2006  
08:29am 24/10/2008
 
 
Dreamlight
First thing I did was wake up at 6 o'clock in the morning after having gone to bed at roughly midnight, it was another no sleep night for me. My Aunt Joyce was going to pick me up in roughly an hour so I needed to shower and double check make sure I packed everything (I packed the previous day). My aunt actually showed up at 6:45, which was okay since I had just finished getting ready. I hugged my dad goodbye and said my standard 'See you later' and "love you's" to him.

Out that side door I walked, armed with my favorite shirt on, Nintendo DS in my back pocket, glasses on my face, and laptop in a case to my side, I was ready to face the world... until 5 minutes later when my aunt had to turn the car around 'cuz I forgot my jacket. Washington = Very cold!

After that though, I was ready to face the world!

I was extrememly nervous, since I have a slight fear of flying, but a large breakfast at the airport helped calm my nerves. My aunt walked me to my gate and we exchanged hugs and 'I love you's" and off I went, to the security booth with the bags I brought with me, a garbage bag with an extra pair of shoes and my jacket, and a 20-something pound bag with my bible, the book Sword of Shannara, my laptop, some gameboy games, two large hardcover Calvin & Hobbes books, my two sketch books, a binder filled with "How to Draw" information, and some plugs for my electronic devices. I took a bit longer than the average person going through baggage checking, mostly because I had to take my belt off and my shoes and some other stuff. For all that they should've stuck some money in my pants or something.

Onto the plane! I walked to the plane, feeling extremely nervous, and when I got to the gate, C22, I plopped myself on the floor where the 'A' line was. Nearby me was some commotion over a man who apparently was on TV and when the others left him I felt the need to ask who he was. He told me he was the weatherman for channel 8. I was impressed and talked to him for a bit. He told me about Washington and my mind soon left the fears of plane flying into the land of distraction.

After about 30 minutes we went to the plane and I sat by myself somewhere in the middle, opening up my "The Authorative Calivn & Hobbes" book and started reading. After about an hour I then took a nap, nothing too eventful happened until I got the the airport.

Now here's where things started going wrong.

The airport I landed at was roughly 5 hours away from where my Uncle lived, so to a shuttle I was bound. The shuttle was supposed to leave at 1 and I'd arrived at 12:30. I wasn't too worried, I figured I had enough time. But it was soon 12:45 and my luggage still hadn't come, so I got the bright idea to go to the shuttle (Which was roughly a quarter of a mile from where I was, at least it felt that way) and ask for them to wait. They were very polite when they told me "No".

I panicked, and ran to the baggage claim again (It was roughly 12:53 now) while still carrying my 20 pound bowling bag and a garbage bag with my jacked and shoes. When I got my stroller b ag I tried piling them all and ran back to the bus. This didn't work because my stroller kept falling over, and refusing to get up unless I stopped, piled the things up more neatly, and started again, each time feeling like it took 5 minutes. I finally arrived to the shuttle, entirely out of breath. It had been delayed because a man who was not so smart was giving the bus driver a hard time. When I got there they settled the problem and put my stuff in the back, then we were off.

The bus ride was occasionally boring, b ut it was packed with scenery I'd never seen. Even the city of Seattle was so much different than Vegas, I was amazed. I got even more amazed when we reached the forests. I've never seen that much green in my life.
Imagine how I felt when we got to all the water.

I don't think all of Nevada combined had that much water.

For about 30 minutes I decided to read a book, having gotten a bit tired of watching the trees pass by for an hour.

This is when the bus totally stopped, entirely, as in no moving whatsoever.

Of course with all the construction going on in Henderson, I was more than used to this. However, I wasn't used to sitting completely still for 15 minutes. That's when I looked out the window to find us in the middle of a lake.

At first I assumed we were on a tunnel of sorts that we were driving on to get to another part of the city. I was wrong. We were on a large ship that was taking us from one island to the other.

Folks, I was born in Arizona and moved to Nevada, occasionally visiting California, but I've never ridden on a boat this large, or while in a car. The driver told me to go ahead and walk around since we had about 20 minutes left on the ferry.

As soon as I left the bus I was hit with the smell of seaweed, which is one of my favorite smells because it reminds me of the beach. I then travelled to the second floor, which had a restaurant in it. I then when to the third floor and saw one of the most beautiful sights I've had the honor to gaze upon. The water was beautiful, the islands surrounding us added to that effect, and the mist that felt like a light rain. For all of my writing talents I can describe it, however I am lazy. So if you want to see it in all of it's glory go there yourself.

After that I went back to the bus, plopped down and once again read. Roughly 10 minutes later we started moving, and one of the older women who sat behind me took it upon herself to be my tour guide, which I didn't mind. She'd poke me occasionally and tell me a bit about each place we passed, and I listened. Of course I forgot most of it now, but at the time I found it interesting.

Nothing too eventful happened, but I did get to Port Angelos okay and my uncle took pictures of me as soon as I got off the bus, before actually, lol.



My uncle and I then walked to his truck, sharing the carrying of my luggage thankfully, and after that went to a burger place called "Frugals" and then went to his motorhome.

We ate, then we took a tour of his land. We pretty much live in a forest, trees are everywhere, bugs are everywhere, and deer are the source of all the gardeners fury. I took a walk with Uncle Russel and threw a ball to the dog Pita every now and then.



And of course we brought the camera.



Nothing too eventful after that. For dinner we barbecued Bratwurst and feasted upon it with a side of Potato Salad. Then I slept on the couch and he on his bed. It's a comfortable couch, a bit small, but I don't have too much of a problem with it.

This place is definitely different than Nevada, I'm going to hate going back home only to see a barren wasteland filled with casinos.

-This was written back in 2006 when I visited Washington and stayed for four weeks to help my uncle build a house. I felt like taking a trip to the past and posting this up.

mood: nostalgicnostalgic
 
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Speech: Ripples  
11:05pm 21/10/2008
 
 
Dreamlight
"I am only one, but still I am one. I cannot do everything, but still I can do something" Helen Keller.

    There are many who think the world can't be changed by only one person, but any person can still cause ripples in the ocean that is the world. You may only be able to help one person deal with their problem, but you are still helping one person. It might seem insignificant when compared to the billions of both people and problems that exist, but it is sill an accomplishment. Even if it's a small effect, it is still an effect, and it seems hat too many people forget that even doing something little like picking up a piece of trash on the sidewalk and throwing it away can change a lot of things. What if a man somehow tripped on that piece of trash and fell flat on his face in front of a child, who laughed at him, and because that child laughed at him, he went home angry and beat his wife in front of his son, and because of this his son grew up into a serial killer? This may be a pretty big leap, or is it? I'm sure that Albert De Salvo may disagree. His father was very abusive to his mother and he even witnessed his father break his mothers fingers one by one. Little Albert grew up to become the Boston Strangler, who admitted to killing thirteen people.

    Remember, even small ripples still affect something, and just because it starts small doesn't mean it won't grow.

    I've received a several ripples in my life, and those ripples influenced me to become the person I am today. A particular one I experienced was a couple of years ago, when I'd just started learning to draw. When I say "learning to draw" I mean that I'd just barely progressed past stick figures and had moved onto distorted people that even Picasso would balk at. Now those of you who weren't born able to draw and have actually tried learning know just how frustrating it is, especially when you keep comparing yourself to the other artists who seem light years ahead of you. The only thing I had in my favor was my stubbornness, which wouldn't allow me to quit, but I was still tempted to throw away my sketchbook every time I tried to draw. It wasn't until I picked up a manga, or a Japanese comic for those of you who've never heard of it, called Love Hina, and read about the author/illustrator behind it. His name is Ken Akamatsu, and after skimming through his bio something caught my eye. Ken, the creator of a manga that was published all around the world, hadn't started drawing until he was a few years older than me. I was very inspired and my competitiveness kicked in. If he could learn to draw at my age, then I could do it too. Ken Akamatsu doesn't know who I am, and probably never will, but he caused a ripple in my life, and if I should ever become famous from my drawings later in life I'll definitely mention his name a few times as one of my inspirations.

    Remember, even small ripples still affect something, and just because it starts small doesn't mean it won't grow.

    I've had moments when I caused a ripple in someone's life. When I was in high school I attended a church called Central Christian, which had one major fault in it; it was just too big. To make matters worse, I attended the high school service where I found myself in a room with hundreds of people, and I didn't know a single one. Eventually I'd found a place in a small group and wound up with several friends, but I never forgot what it was like being in a room full of strangers week after week.
Don't worry, the lamenting part is over, now I'll get to the point.
There was this one day where I was helping set up the stage at church, you know, moving microphones, helping set up speakers, and so on, but I noticed a woman sitting in the audience all by herself and she looked bored. So I walked over to her and struck up a conversation. We goofed off and eventually became good friends throughout the months I knew her. Eventually the church took a week-long trip to California and the two of us were among those who went. It was during this trip, after an emotionally tugging speech a leader gave, that she pulled me aside and hugged me. She thanked me for talking to her the first day we met because if I hadn't, she never would've come back to church and would have never gone on this life-altering trip.

    Remember, even small ripples still affect something, and just because it starts small doesn't mean it won't grow.

    I've had moments where I viewed the ripples that people caused to others. I'm sure everyone knows what a terrorist is. On September 11th, some of these people sought to cause ripples within the United States, hoping to scare and hurt us all. What they wound up doing is bringing this country closer together, if only for a little while, and take a stand against anyone that would dare attack the home of the free. We've hunted them into hiding and whether or not we did the right thing has yet to be seen, but we definitely showed anyone that would even think about destroying this country that we would not take it lying down. This country of ours has freedom in it, and while we may squabble amongst ourselves about whether the president is doing the right thing, or what's politically correct, we stand united against anyone that tries to take our right to squabble away. Eventually this country may fall, eventually there may be another world war that will destroy us all, but those ripples haven't happened, and for now we can enjoy our birthrights as human beings of life, liberty and the pursuit of happiness.

    The world is always changing; it's one big ocean with billion upon billions of ripples constantly coursing through it. Some ripples are good, while others are bad, but they are created every time someone makes a decision. Every decision you make will change the world in some way or form, and it's up to you to decide what kind of ripple you make.

    When you choose to listen to a friend's problem, they may just do better at work the next day, and because of that they may do something to impress a boss and wind up with a promotion.

    When you place some spare change in a donation jar you could be buying a homeless man a meal, and because he had that meal he won't kill himself like he may have been planning, but instead will use the life he now has to write a story that gets sold and published, which leads to him inspiring hundreds of others to realized that the only thing hindering you in life is the limits you set on yourself.

    In conclusion the world isn't something you can mold like a piece of clay, but maybe by trying to do the small things you can throw a few pebbles in the ocean.

    "I am only one, but still I am one. I cannot do everything, but still I can do something". Helen Keller.

    All I ask of you is the next time you throw a pebble that you think about what ripples may come from it, now go work on your throwing arm.


-For those of you who don't know, this is a speech I had to give in class. So if it seems like it was written wierd, it's because I wasn't really focusing on grammar and stuff, just on how it sounded.
-Props to Amber, Sam, Alex, Eliza, and whoever else I forgot to mention for reading this and telling me what you thought. Especially Amber since she actually gave me criticism, opposed to everyone else who just said it looked good :-P lol.
mood: accomplished
 
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